All the toons are close to nearing the end of phase 2 of universal domination (at a snail's pace), and they are finishing up the last of the electronics skills, if not already moving on to drones. Drones are a bit of a buzz kill because a lot of the skills are multi-day even to just get to level 4s. I'm not going to level 5s in anything yet, unless it was a prerequisite for something of greater glory. Whilst mopping up errant skills, and making nicely stacked rows of skills, 4 blocks to each, I started looking a little further down the road towards the minimums required to talk to the COSMOS mission agents.
Lots of good advice out on the intarnetz, lots of good walk-throughs (I'm not much of a story-line reader . . ) and most seemed to recommend that if you're starting with Amarrrr, which I arrrr, I should head into the COSMOS missions with a rep of 4 so as to not have to stop and grind rep once I've started the missions. No problem, I'm almost at 3 and I'll make sure Connections and Social are at 4 too. 4s are sort of my "thing" right now anyway :) Chicks dig 'em. So, I'll throw three toons at some ice mining whilst I track down some Amarr agents, close by, to start grinding some rep with the other toons that can't use mackinaws yet. I'm keeping them all fleeted up and while the rep grindage will be lessened, they all get a boost, and I'm ok with the pace/timeline, even though I'm at the end of Sept already.
It's nice running some missions again vs mainly mining and some scanning. Some of the distribution missions also require some simple manufacturing, so that has really started to demistify the whole production aspect of the game as well. Time to think about some indy skills and some BPs too, but that's more time and iskies. I'll focus on getting the other 3 toons into hulks first for some hard core mining fleet goodness, while getting the freighter/blockade toon finished up and start the last toon on exhumer 5. I need to be mindful to keep some extra cash on hand during missioning as the missions aren't exactly bringing in truck loads of cash at level 2 and 3. There's always the research agents for rep too. Mmmmm . . . datacores . . . Soooo many things to do :)
The Point? Nice, steady gains can be realized by sticking to "the plan". Can be boring at times, and stressful, especially when tempted by new siren-song skills that open up, but focus, STAY focused.