Thursday, November 3, 2011
The Plan: Pie for everyone, part 1
The 2nd also also started life directly as a mining alt, but also trained her for running a Mammoth for the little mining fleets. Not as many skill points as the other two toons, but the majority are in industrial ships, and then supporting industrial skills for T2 miners and crystals. Science is big because of astrogeology 5, and it will get bigger when she heads toward the R&D skills. Engineering is big in proportion to the rest of the core skills as she has nothing in combat skills, and the rest of engineering, electronics, navigation and mechanics are only skills in support of running a hulk. Enough skills in PI to get to level 4, and that's it. This toon is going to be Minmatar, will likely be a basic Orca pilot eventually too, but mainly a combat pilot with a secondary in manufacturing. Right now, she's a perfect miner and is working on topping off her drone skills. Next will be R&D skills, then a quick shot straight up to battle cruisers to help with missions and run COSMOS.
Between these 4 toons, all the races are covered, for flexibility, but my main is high enough in skills that it's very easy to switch between the faction boats of the different races, and likely in time, all the boats. All the toons will/do have salvage skills and can fly a Noctis, so I can scoop some extra shinies during missions too. Having all 4 races should allow for good flexibility in speed running level 4 missions. The other two toons will be covered in another post . . .